My passion for incorporating 3D elements into visual design spans across various mediums, whether it’s for websites, apps, or conceptual prototypes. Currently, as part of CrowdStrike’s design team, my role is centered on enhancing product experiences. While my contributions have expanded to more strategic and research-focused tasks, I continue to explore new visual possibilities in design.
During my time leading the design for CrowdStrike's first experimental product aimed at small and medium-sized businesses (SMBs), I envisioned a more intuitive way for non-technical users to interact with cybersecurity tools. Inspired by my recent experience with Spline, a 3D design tool, I conceptualized a virtual reality interface for CrowdStrike’s Falcon platform. In this imagined interface, endpoints are no longer just rows in a table but are represented as tangible devices within a virtual space.
Objective
Transform traditional data tables into immersive virtual reality experiences.
Enable intuitive drag-and-drop functionality for managing endpoints.